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Spite: TO HEL AND BACK
A 3rd Person Action Game
"As a viking with a death wish, reclaim the shards of your axe as you fight your way through a undead infested mountain to prove you're too strong for death."


Our group logo
Our engine logo
PROJECT OVERVIEW
The team:
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2 Level Designers
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4 Game Artists
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3 Animators
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2 Technical Artists
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6 Game Programmers
Production time:
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13 weeks half-speed = Around 260 hours.
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Engine:
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Unreal Engine 5 as a level editor
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Game Engine R.O.S.E made by the team
My Contribution:
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We in LD chose to split the levels between us. My responsibility was level 1 and level 2 and we had continuous feedback between LD to make it feel logical at level load checkpoints and where the player was in the game.
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Setting up scripting event
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Alpha lighting levels
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Member in Environment task force
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Member in Story task force
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Member in Planning task force
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Member in Player & Enemy task force
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Member in Gameplay task force
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