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PROJECT OVERVIEW
The team:
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3 Level Designers
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3 Game Artists
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2 Animators
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6 Game Programmers
Production time:
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5 weeks half-speed = Around 100 hours.
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Engine:
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Unity as a level editor
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Game Engine made by the team
My Contribution:
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Level design a predetermined number of levels with a predetermined level of difficulty for the puzzles, with continuous feedback from my LD colleagues.
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Level Propping / Level Art
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Member in Engine & Tools task force
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Member in Gameplay & Puzzles task force
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