
Oblivion: The Last BOOM of USS New Jersey
A 3rd Person Open-World RPG
(The BOOMS are at the end of the Playthrough)
PROJECT OVERVIEW
INTRODUCTION
Level Concept
As a player, use your hovercraft vehicle as you have to navigate through a Manhattan that has been wiped out (along with the rest of the world) by tsunamis and earthquakes.
Navigate between different locations such as Madison Square Garden and the Empire State Building, Manhattan Bridge and FDR Eastern Drive.
But among the fallen and broken remains of houses lurks a danger that requires courage and tactics...
An Ai controlled enemy lurks and must be cleared out to access key components for a key strategic strike against the enemy Ai.
Synopsis
As a player, you discover that not everything is completely wiped out.
An underground rebel group that stands strong and resists the enemy ai,
has places of its own.
Safehouses and important military outposts they won by defeating the enemy.
Befriend and build relationships, forge important bonds with the Rebels, and gain access to upgrades your vehicle, weapons, and armor. Buy, sell and trade resources, such as food, ammo and medicine.


PROJECT DETALS
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Developed time: 5 weeks
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Engine used: Unreal Engine 5.3
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Additional programs: Blender Text to Speech Audacity Epidemic Sound
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Level design and gameplay
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Visual Scripting (UE Blueprints)
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Assets used: AGLS IWALS v1.2.0 Which I modified to some extent with new features and vehicles

Defining Moments
I'd say it's when you're standing on the deck and fire the big guns of the iconic battleship USS New Jersey after everything is repaired, connected and activated.
Location
In the not-too-distant future of 2077, after all kinds of natural disasters (tsunamis, earthquakes, etc.) have devastated large parts of the world. By an invasive Ai species destroying the moon before they invaded.
Environment
Ruined, sandy (desert like), dusty, dried up rivers, destroyed buildings.
Soundscape
Jet engine sound from vehicle, wind, canon fire
Main Objective
the main mission is to find the vital components to be able to repair, connect and
activate the broken A.TAC system so that you can fire a forgotten defense system.
Secondary Objectives
Survive
Gameplay Elements
Driving really fast, exploration.
Difficulty
Not difficult at all.

SCREENSHOT SHOWREEL
Feel free to scroll through more images to view the process and in-game scenes that I have been a part of.
Istället för att skriva text och lägga upp bilder separat så kan du göra det i bilder istället.
to-the-point bilder. behövs inte så många..
3-5 st känns tillräckligt.
här kan du med fördel ha tex overview, process bilder och in-game blockout bilder.
antingen kan man skriva små notes PÅ bilden om vad det är eller så kan man använda slideshow text funktionen... eller både och.
overview kan tex fördelaktigt ha lite extra info i text direkt i bilden.